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Illustrated browser guide

Oravitsa — browser field guide

Explore Mossbank woods, gather food, interact with wildlife and find the map, Help and manual save controls.

Enter Mossbank woods

Choose Enter the forest on the browser start screen. You begin beside the forester's cottage. The game is an exploration and foraging prototype: follow paths, cross waterways using bridges, gather food and see what is living nearby.

Oravitsa beside the forester's cottage: the forest, skill bar and foraging bag
Oravitsa beside the forester's cottage: the forest, skill bar and foraging bag Open full size

Use WASD or the arrow keys to walk. Water, trunks, large rocks and walls block the way. Your view follows you; paths and bridges help you find a way through. Shift sprints, at a higher hunger cost.

Gather and watch

Walk over accessible food to collect it with keyboard/touch controls; on a controller, use A / Cross nearby. The foraging bag shows berries, mushrooms and raw meat. Food and wildlife are part of the world, so approach them and watch their behavior rather than expecting every location to be a fixed pickup.

Left-click an animal to select it. Empty ground clears the selection. The selected target and its range affect whether a skill can be used.

Four skills, one selected target

Skill Default key What it does
Shoo Space Scares the selected animal away temporarily
Sling Right mouse button or F Throws a stone at the selected target and can stun it
Slow E Slows the selected animal
Cure R Ends Oravitsa’s stun or panic and heals nearby pets

The visible skill bar and Help show the current controls. The sling's ordinary wildlife interaction is non-lethal. Hares are the exception: the game's rules allow collecting a stunned hare for raw meat. Do not assume every stunned creature can be collected.

Keep Help close

Press H to open the in-game instructions and press it again to hide them. They include the current skill keys, interaction keys, Save/Load buttons and sound levels.

The actual in-game Help panel and its Save, Load and sound controls
The actual in-game Help panel and its Save, Load and sound controls Open full size

On a standard controller, use the left stick to walk and the right stick to select a target. The published source documents LT / L2 for Shoo, RT / R2 for Sling, LB / L1 for Slow, RB / R1 for Cure, and A / Cross to pick up.

Map and orientation

Press M to cycle through the local map, the larger explored-world map, and hidden. The local map appears beside the forest view. The larger map records discovered landmarks such as hamlets and caves, so it can be sparse early in a run. Use both alongside the world itself as you explore.

The local map beside the forest view in a fresh browser game
The local map beside the forest view in a fresh browser game Open full size

Pause, save and load

Press P or Escape to pause; use Resume or P to return. Saving is separate: K saves the game and L loads it, and the same buttons are available in Help.

There is one manual save slot and no autosave. Saves belong to this browser/device. Use the game's explicit Save action before leaving; a new browser or clearing site data does not bring the old slot along.

The pause overlay, with the game held until Resume
The pause overlay, with the game held until Resume Open full size

About this guide

This field guide describes the public browser demo and its displayed controls. The published source receipt names clean source 58c23f61b96fff082abed2e919e5cdf6f3c74ed0; the screenshots were captured from that public game. The project's broader design and development can continue beyond this guide's version.